Learn Python by Building a Tic Tac Toe Game: A Complete Tutorial

Learn Python by Building a Tic Tac Toe Game: A Complete Tutorial

ยท

5 min read

In this blog post, we'll build a classic two-player Tic-Tac-Toe game that involves creating a board, taking player input, placing their input on the board, and checking for a win, tie, or ongoing game using Python.

Let's first understand the project scope:

  1. We need to print a board.

  2. Take in players' input.

  3. Place their input on the board.

  4. Check if the game is won, tied, lost, or ongoing.

  5. Repeat the third and fourth points until the game has been won or tied.

  6. Ask if players want to play again.

Step 1: Display the Board

The first step is to create a function that displays the Tic-Tac-Toe board. The display_board function takes a list representing the current state of the board and prints it on the screen.

Note: To clear the screen between moves we're using: print('\n'*100)

This scrolls the previous board up out of view. Now on to the program!

def display_board(board):
    print('\n'*100)
    print('   |   |')
    print(' ' + board[7] + ' | ' + board[8] + ' | ' + board[9])
    print('   |   |')
    print('-----------')
    print('   |   |')
    print(' ' + board[4] + ' | ' + board[5] + ' | ' + board[6])
    print('   |   |')
    print('-----------')
    print('   |   |')
    print(' ' + board[1] + ' | ' + board[2] + ' | ' + board[3])
    print('   |   |')

test_board = ['#','X','O','X','O','X','O','X','O','X']

Step 2: Take Player Input

Next, we need to take player input.

The player_input function prompts Player 1 to choose 'X' or 'O' and returns the markers for both players accordingly.

def player_input():
    marker = ''

    while not (marker == 'X' or marker == 'O'):
        marker = input('Player 1: Do you want to be X or O? ').upper()

    if marker == 'X':
        return ('X', 'O')
    else:
        return ('O', 'X')

TIP๐Ÿ’ก: The input() takes in a string. If you need an integer value, use: position = int(input('Please enter a number'))

Step 3: Place the Marker on the Board

Now, let's create a function called place_marker that allows us to put the player's chosen marker ('X' or 'O') on the Tic Tac Toe board at a specified position. This function will be crucial in updating the board with each player's move.

def place_marker(board, marker, position):
    board[position] = marker

#You can run the place marker function using test parameters like this:
place_marker(test_board,'$',8)
display_board(test_board)

Step 4: Check for a Win

The win_check function checks if a player has won the game by examining all possible winning combinations.

def win_check(board,mark):

    return ((board[7] == mark and board[8] == mark and board[9] == mark) or # across the top
    (board[4] == mark and board[5] == mark and board[6] == mark) or # across the middle
    (board[1] == mark and board[2] == mark and board[3] == mark) or # across the bottom
    (board[7] == mark and board[4] == mark and board[1] == mark) or # down the middle
    (board[8] == mark and board[5] == mark and board[2] == mark) or # down the middle
    (board[9] == mark and board[6] == mark and board[3] == mark) or # down the right side
    (board[7] == mark and board[5] == mark and board[3] == mark) or # diagonal
    (board[9] == mark and board[5] == mark and board[1] == mark)) # diagonal

#Run a test check
win_check(test_board,'X')

Step 5: Random module to randomly decide which player goes first

In this step, we'll create a function named choose_first to randomly decide which player gets the first turn. The function will generate a random choice between Player 1 and Player 2, setting the initial momentum for the game.

import random

def choose_first():
    if random.randint(0, 1) == 0:
        return 'Player 2'
    else:
        return 'Player 1'

Step 6: Check for an Empty Space on the Board

The space_check function checks if a specified position on the board is empty.

def space_check(board, position):

    return board[position] == ' '

Step 7: Detect a Draw by Checking the Full Board

The full_board_check will help us determine if there are any available spaces left on the board, thus indicating a potential tie.

def full_board_check(board):
    for i in range(1,10):
        if space_check(board, i):
            return False
    return True

Step 8: Player's Move

The player_choice is a function that asks for a player's next position (as a number 1-9) and then uses the function from step 6 to check if it's a free position. If it is, then return the position for later use.

def player_choice(board):
    position = 0

    while position not in [1,2,3,4,5,6,7,8,9] or not space_check(board, position):
        position = int(input('Choose your next position: (1-9) '))

    return position

Step 9: Ask for a Replay

The replay function asks the player if they want to play again and returns a boolean True if they do want to play again.

def replay():

    return input('Do you want to play again? Enter Yes or No: ').lower().startswith('y')

Step 10: Game Execution

Here comes the hero of this whole program, we'll be using while loops and the functions we've made so far to run the game!

#Prints a nice message
print('Welcome to Tic Tac Toe!')

while True:
    # Reset the board
    theBoard = [' '] * 10
    player1_marker, player2_marker = player_input()
    turn = choose_first()
    print(turn + ' will go first.')

    play_game = input('Are you ready to play? Enter Yes or No.')

    if play_game.lower()[0] == 'y':
        game_on = True
    else:
        game_on = False

    while game_on:
        if turn == 'Player 1':
            # Player1's turn.

            display_board(theBoard)
            position = player_choice(theBoard)
            place_marker(theBoard, player1_marker, position)

            if win_check(theBoard, player1_marker):
                display_board(theBoard)
                print('Congratulations! You have won the game!')
                game_on = False
            else:
                if full_board_check(theBoard):
                    display_board(theBoard)
                    print('The game is a draw!')
                    break
                else:
                    turn = 'Player 2'

        else:
            # Player2's turn.

            display_board(theBoard)
            position = player_choice(theBoard)
            place_marker(theBoard, player2_marker, position)

            if win_check(theBoard, player2_marker):
                display_board(theBoard)
                print('Player 2 has won!')
                game_on = False
            else:
                if full_board_check(theBoard):
                    display_board(theBoard)
                    print('The game is a draw!')
                    break
                else:
                    turn = 'Player 1'

    if not replay():
        break

Conclusion

And there you have itโ€”a fully functional game built using Python ๐Ÿ ๐ŸŽ‰

There can be different ways to build the same, don't worry if your solution looks a little different. Have fun building!

GitHub Gist: https://github.com/Insharamin12/Tic-Tac-Toe-Game

Did you find this article valuable?

Support Insha's Blog by becoming a sponsor. Any amount is appreciated!

ย